AI Insights · Timothy · October 2023
Top 5 Ultracasual Games in Austria Q3 2023
Discover the performance trends of the top 5 ultracasual games in Austria for Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the ultracasual gaming market in Austria showcased remarkable trends across the top 5 games, according to data from Sensor Tower. Here's a detailed look at how these games performed on a unified platform.
Fill The Fridge! by Rollic Games saw a steady increase in downloads, peaking at approximately 2.2K in early September before a slight decline to around 1.1K by the end of the quarter. Weekly active users followed a similar trend, starting at 5.9K and reaching a high of 8.5K in late July, eventually settling around 6.3K by the end of September. Revenue exhibited fluctuations, peaking at $76 in late July and early August, before tapering off to $40 by the end of the quarter.
Fidget Toys Trading: 3D Pop It from Freeplay LLC experienced a consistent download rate, peaking at 1.6K in late July and then declining to 582 by the end of September. Weekly active users followed a similar pattern, increasing to 4.5K by late July and then decreasing to around 2.7K. Revenue for this game was minimal, with only a few spikes reaching up to $17.
Ragdoll Break: Let's destroy! by KAYAC Inc. saw a significant increase in downloads from its release, peaking at 2.3K in early September and then slightly decreasing to 1.3K by the end of the quarter. Weekly active users mirrored this trend, starting from 49 and rising to 3K by early September, before settling at around 2.3K. Revenue data was not available for this game during the period.
Super Toy 3D by SayGames LTD had a modest download rate, peaking at 813 in late July and declining to 442 by the end of September. Weekly active users showed a stable pattern, starting at 4.2K and peaking at 5.3K in early September, before ending the quarter at around 4.8K. Revenue was minimal, with occasional peaks reaching up to $12.
Draw it by Kwalee Ltd experienced a steady download rate, peaking at 1K in mid-July and then declining to 567 by the end of September. Weekly active users started at 1.8K, peaked at 2.3K in mid-July, and then decreased to around 1.4K. Revenue showed some variability, with peaks reaching up to $36.
For more detailed insights and data, visit Sensor Tower.